Activision patent approved for the implementation of microtransactions in games
Activision receives the go-ahead for a patent that is based on in-game microtransactions, which would encourage players to get hold of items to enhance their character.
Today we buy a game and we don't buy the whole game, we buy a part of it and then there are, what have been called, 'microtransactions', which allow users to buy expansions, maps, weapons, armor and other elements for the game. own game, artificially improving or empowering a certain number of users. Well, as explained by the specialized media Kotaku, Activision filed a patent in 2015, which is related to 'microtransactions', which was approved on October 17, a couple of days ago, only.
This matchmaking-type system makes players have to pay a certain amount of microtransactions. From Activision Publishing, they have told Kotaku that at the moment, there is no video game that implements this system and would have the following operation: whatever the title, it would make a player have a very effective weapon, compared to others with worse equipment. The weapon happens to have a fundamental role in the game, something that would invite the rest of the players to want to pay to obtain that same weapon and use it in the character they have in the game.
Destiny 2 would be the test horse of this technology and users are not liking this at all, among others, because you could already see this matchmaking system, because these microtransactions and would be seen in the new installment of this video game. The Head of the Destiny Community, Davide Dague, has said on his Twitter that this payment system is not available at this time in the Destiny title, although they have not guaranteed that this technology will reach the game in the future. Come on, that the Destiny 2 title will be the first game, with a high probability, the first to implement it.
