Electronics Arts has set out to improve Artificial Intelligence, lately forgotten
Electronic Arts is working on the development and improvement of Artificial Intelligence, a field that they admit, they have largely forgotten in recent years.
We are not going to go with hot cloths, the artificial intelligence of video games is usually quite regrettable in many cases, something that in some titles is even worrying. Something has been improved in recent years, but 'the machine' or the bots leave a lot to be desired and on some occasions, they can cause a drop in the experience for users. Recently, in an interview with Patrick Söderlund, who is Executive Vice President of Electronic Arts, he has promised significant improvements in the field of artificial intelligence.
We can see Artificial Intelligence in all aspects of the same game, from the cars we compete against in the game races, to the bots in Shooter games or the rivals in sports titles. Söderlund recognizes that this is one of the pending subjects of video games and specifically, in the developer. They have promised by the company to improve the AI in their games, allowing the movements of the characters to be as close as possible to those of the human being. The Search of Extraordinary Experiencies Division or SEED will be in charge of improving this field and its creation was announced last June.
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“Normally, the AI in games is horrible. As designers we always try to mask poor AI with some scripted moments.
I think the time has come to face the status quo to start looking at new technologies that have a significant impact on the world. The first step is to make the AI look like a human, with the appropriate expressions and animations.
The second step is to get an interactive experience with virtual humans, something we are experimenting with today. If we combine all this we can create something truly different from what we have today. "
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