Dialogues with NPCs in Fallout 76 will be complex like in Fallout 3
The expected NPCs of Fallout 76 will not be simple and we will be able to talk with them about many things and various topics. They have learned from the limitations of conversations in Fallout 4.
One of the great announcements of Bethesda at E3 was that they are not going to abandon the development of updates to Fallout 76 and are dedicated to following their roadmap to improve the game. They understood that one of the biggest problems was overestimating the ability for players to make their own adventures and communicate with other players to populate West Virginia. The map was the largest possible and that all the most similar to NPCs are robots that give you missions showed how empty the game was. That's why they are introducing NPCs with the Wastelanders update in November, which will be free.
NPCs as they have to be in the game that needs it the most
Now… How will you introduce the NPCs? Will it be simple shopkeepers and dwellers who will attack you? During QuakeCon they were able to give details about the future NPCs for Fallout 76. From what they have said, they will be more like Fallout 3 and its dialogue options menu than Fallout 4 and its wheel that greatly limited conversations.
The attributes of the characters will influence the conversations we can have with those characters, something more similar to New Vegas that unlocked routes, option dialogs if we met requirements in attributes not necessarily linked to the conversation, because Fallout 3 the conversation ability simply gave you more chances of winning in it without a fixed result. There will also be different factions with which we will have to maintain a certain reputation based on our interactions with them. Again, identical to New Vegas because Fallout 3 simply had the universal karma system.
Bethesda's promises to improve Fallout 76 are welcome, although they show that the game needed to be at least one more year in development seeing a lot of problems that it has generated since its launch. With that additional time, it is more than likely that the Fallout brand and the Bethesda name will remain intact instead of being a banner of hasty development and minimal effort under the guise that users will already do the work of providing content and life. to the game.