AMD graphics will improve their performance by handling OpenGL
AMD would be preparing for improve the performance of OpenGL applications on your graphics with a new driver update. It would apply to all that are still supported, according to a newly discovered update.
According to the Wccftech portal, it seems that it is coming a new GPU driver for Windows 11 22H2 for Radeon graphics cards. Microsoft’s upcoming Windows 11 operating system update is displaying some data via the GPU-z “WDDM” information tab. Thanks to some performance tests carried out, AMD would offer a 55% increase in the Unigine Valley Benchmark.
A free AMD Radeon performance upgrade
The exact drivers discovered are as follows:
- Direct3D driver version – 9.14.10.01523 vs 9.14.10.01521 (22.5.2)
- Vulkan driver version – 2.0.225 vs 2.0.226 (22.5.2)
- OpenCL driver version – 10.0.3426.0 vs 10.0.3417.0 (22.5.2)
- OpenGL Driver Version – 22.05.Beta Release
According to Unigine Superposition, Radeon GPUs will be boosted with a 34% performance increase. Although this figure is about 20% slower than DirectX 11. As far as the Unigine Heaven benchmark is concerned, the next set of drivers shows a significant 26% drop in graphics card performance.
As a result, some titles OpenGL operating with the new Radeon GPU drivers will experience reduced performance. This would show that AMD still have work to do on the optimization front, especially for older programs and video games.
In May, AMD released a driver that increased DirectX 11 performance for titles that depended on the API. They mentioned a 30% performance increase specifically for systems equipped with Radeon boards, which was confirmed by external testing. The reason for this focus on OpenGL would be because both DirectX 11 and OpenGL are still very popular with users running a variety of reference applications in addition to older games.
AMD's new driver for Windows 11 build 22H2 should try to convince users to stay loyal to AMD. On the other hand, it has been reported that AMD is working on a new resolution scaling technology that would be compatible with more or less all video games on the market with its Radeon Super Resolution (RSR) platform. There are several fronts that AMD wants to enter to think of them as a viable alternative to a graphic apart from the NVIDIA.
