NVIDIA shows in a video how the performance of the 3DMark Port Royal changes for RayTracing with and without DLSS
Demonstration video of how NVIDIA RTX performance changes with 3DMark Port Royal for RayTracing with and without DLSS.
The new NVIDIA GeForce 418.81 WHQL driver implements, among other features, an optimization for the 3DMark Port Royal benchmark. It basically implements NVIDIA's DLSS technology to improve RayTracing performance. With this implementation, performance under this benchmark is improved by 50%. This update lets us see how RayTracing technology is complemented with DLSS technology.
3DMark Port Royal with RayTracing and DLSS
Thanks to these drivers and the implementation of DLSS in Port Royal, which has a specific test for RayTracing, we obtain an important improvement. The GeForce RTX 2060 improves performance by 50 percent.
We see how the GeForce RTX 2070 improves its performance by 45 percent, the RTX 2080 improves by 43 percent and the RTX 2080 Ti improves by 42 percent. Deep Learning Super Sampling is a major evolution of Anti-Aliasing technology with a major performance improvement.
This technology is especially important for less powerful graphics cards, such as the RTX 2060, which improves a lot in terms of performance. It is in these graphs that can suffer strong frame drops with RayTracing the DLSS gains importance. There is also a demo that lets us see how it changes to use RayTracing with and without DLSS.