The Star Wars: Battlefront II scam: 4.528 hours or 1.785 €, to have all the content
They calculate how much time and money we would need to unlock all the content of Star Wars: Battlefront II and we can choose between 4.528 hours or pay € 1.785.
The mess with the Star Wars: Battlefront II is far from over and the Electronic Arts title is causing great controversy, since the title costs between € 50 and € 80, depending on the platform, but it gives you, to say the least and bad, four shitty characters and two crappy weapons and if you want good characters and quality weapons, you have to go through the box and not a little. A portal called wswtostrategies.com (do not enter, it puts the processor at 100% load to mine cryptocurrencies), ensures that it will cost us a season to get all the elements or pay a paste.
They have calculated that over 1.100 credits can be obtained every hour, so to unlock all the content of the game we will need 4.528 hours. This calculation includes the heroes and the purchase of all the boxes necessary to unlock the cards of each soldier. Basically, this means that we would need 189 days to have all the content or more than six months, playing every day, all hours of the day, something impossible.
The currency of the game is called crystals and they have calculated that it takes a whopping 248.880 crystals to open the 3.111 that we would need to get all the non-free elements in the game. Those who do not want to play so much, can go through the box. Each package of crystals costs $ 100, so we would need $ 2.100 to unlock all the content, which is about € 1.785 in exchange.
We invite users not to buy this game, since honestly, it seems a real scam in its entirety. Where has it been to buy a bloody game and have all the contents of it? Did they see us face like an asshole or something? I am sorry for this language, but as an amateur gamer that I am, I am very angry to see how absurd the industry in general has become, which no longer sells games in physical format, but digital, with great cost savings (no box, no cover, disc with the game, transportation, distribution and others), and they sell them at the same price as in physical, increasing their margins significantly.


Star Wars: Battlefront II is not the only game that sins from this, but it caught my attention that in this game the bubble exploded ...
It's a shame since this was EA's decision, and even so it will stain DICE's name because of its fucking fault, just like when they were forced to remove the BF4 before it was finished, for which it received a lot of criticism. Adding what EA has done to the titanfall saga, what a disgusting company ...