The PlayStation 4 Pro will not have 4K mode for God of War, since it is impossible to offer a stable 30FPS
The consoles are beginning to suffer with the new Triple A games and a clear example is God of War, which will not have 4K mode on the PlayStation 4 Pro, because there is no way to maintain 30FPS or reach this frame rate .
We have ever commented that the console hardware has a problem and that is that it does not have enough power to move Triple A games with 4K resolutions. The new God of War game, one of the most recognized sagas in history, will arrive on the PlayStation 4 Pro next week, but with an important but, it will not have 4K resolution. The developers have made it clear that there is no option for the game to run at 4K, as it is impossible to maintain 30FPS when exploring the world or when there is action.
'In the case of God of War, the increased resolution is not worth it considering the frame-rate. We tested 4K mode during our testing period and found that the game sometimes failed to maintain its 30 FPS target. The drops happened often enough, both in combat and simply exploring the world, to make us want to switch to Performance Mode. The frame rate was more variable there; it didn't stay at a stable 60 FPS, which would be a tall order. However, the game almost always topped 30 FPS at this setting, and we preferred more responsiveness, especially in battle. '
They have also highlighted that the game will only work at a resolution of 1080p @ 30FPS, with the option of Performance Mode active, which prevents the frame rate from dropping excessively from the 30FPS barrier. It will be next week when the game is launched and we have more information about this title, but despite everything, this game is usually characterized by a great environment and an excellent story, which will not leave anyone indifferent.
What a botch Sony did by taking out this PS4 PRO, I hope that the next console will not wait and that it will make a substantial leap in terms of quality, towards the real 4K