Sea of Thieves, the latest Microsoft game, has passed two million players
The title Sea of Thieves is being a success for Microsoft, since the game has more than two million players, a milestone achieved in just eight days after its launch.
After many years in the shadow of Sony, Microsoft is finally seeing the light and the stakes are going wonderfully. The latest Microsoft success is thanks to Rare, who were in charge of developing Sea of Thieves, a title that has garnered an impressive figure of two million players, which was reached on March 28, just 8 days after its release. launch (March 20). The most impressive thing was that in 24 hours they had sold the first million copies.
Microsoft is betting more on games for Windows 10 and Xbox One and working to have quality titles, although they are not yet finished, as is the case of PlayerUnknown's Battlegrounds, while Sony, which believed it had a monopoly on consoles, is lagging behind in terms of attractive launches and that report increases in audience. Microsoft has also opted to copy Steam's Early Access program, something that has also been a success
Returning to the Sea of Thieves, we must say that the game had many problems at the beginning, due to the avalanche of players, completely unexpected, to the point, that they have closed servers and even temporarily disabled the obtaining of achievements, already that there were problems, due to the saturation of the servers.
This title on Xbox Live has garnered large numbers, generating half a million alliances between players and 400.000 players have joined the Xbox Club, with the intention of sharing a promenade. Cooperative games are usually conflictive, because there is always the typical one who goes to his ball, but Sea of Thieves is based on cooperation and if it does not work, to the street and to find another person.