Software

NVIDIA DLSS manages to double the performance of F1 22

NVIDIA has announced the release of new Game Ready drivers. This new update is optimized to offer the best performance in the game F1 22, the new installment of the Codemasters series, which begins its early access today. The game supports various ray-traced effects and uses NVIDIA DLSS software, which is capable of doubling the performance of the game without having to make any changes to your PC's hardware.

With NVIDIA DLSS enabled, F1 22 gamers with a GeForce RTX 3060 Ti graphics card or higher will be able to enjoy the game at 60 FPSm at 4K resolution and at the most demanding graphics settings. This includes all graphic effects with ray tracing, such as opaque highlights, transparent highlights, ambient occlusion, and shadows.

New NVIDIA DLSS Drivers Improve F1 22 Performance and More

The new driver is also ready for the Loopmancer game, which will arrive on July 13 with DLSS and ray-traced reflections. It also offers a better gameplay experience in Monster Hunter Rise and the Monster Hunter Rise: Sunbreak expansion. These drivers also give official support for the new GeForce GTX 1630, and enable GeForce Experience one-click optimization in 5 new games:

  • hydroneer
  • Leap
  • Poppy playtime
  • propnight
  • The Cycle: Frontier

NVIDIA's Game Ready Driver Program was created from the ground up as a method of providing the best possible gaming experience. This program creates synergy with game developers, establishing a regular cadence of sharing pre-release game builds and drivers. Throughout the month of June, several titles have benefited from these updates:

  • Jurassic World Evolution 2, now supporting NVIDIA DLSS and Ray Traced Ambient Occlusion (RTAO).
  • Resident Evil 2, Resident Evil 3, and Resident Evil 7 Biohazard now support ray-traced reflections and global illumination (RTGI) thanks to Game Ready.
  • Warhammer 40,000: Darktide has heralded its launch with numerous next-generation technologies, including NVIDIA Reflex to reduce latency, NVIDIA DLSS to improve frame rate per second through image upscaling, and well-known Ray Tracing.
  • ICARUS now supports NVIDIA Reflex for lower latency gameplay.
  • A Plague Tale: Requiem will arrive in October with ray tracing and NVIDIA DLSS

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Benjamin Rosa

Madrileño whose publishing career began in 2009. I love investigating curiosities that I later bring to you, readers, in articles. I studied photography, a skill that I use to create humorous photomontages.

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