Battlefield V to officially receive NVIDIA DLSS technology tomorrow
Tomorrow Battlefield V will be updated to officially receive the NVIDIA DLSS technology that allows improving performance in RayTracing.
The release of the game Battlefield V has been very bad, due to the controversy generated by Electronic Arts. Something interesting about this game is that it was the first to implement RayTracing natively. The problem is that this NVIDIA technology causes a sharp decrease in game performance. It is necessary to compensate for the DLSS implementation. This technology will be implemented in the game tomorrow, February 12, so the framerate should be improved.
DLSS Added to Battlefield V Tomorrow
This new technology is an evolution of the current Anti-Aliasing system. This new NVIDIA technology relies on Deep Learning to improve graphics performance. It has been created as a complement to RayTracing, which causes a very significant framerate drop.
Currently the number of games that implement DLSS and RayTracing, something that is causing criticism to NVIDIA. The company, knowing its superiority in the market, has had the luxury of launching a technology a year in advance. We must emphasize that the company has gone from Pascal to Turing without going through Volta, an architecture only for professional graphics. This is due to the null company that AMD currently presents, as is the case with the Radeon VII.
Tomorrow the update that activates DLSS will arrive in Battlefield V, so if you have an NVIDIA RTX you will enjoy a performance improvement. Something very positive for a highly criticized game.
Source: TT