Atlas creators apologize for their launch issues
The developers of the game Atlas have apologized for the problems with the game as soon as it was released and say they will work hard to improve it.
The start of Atlas has not been exactly the best, with several delays hours before launch. The developers of this long-awaited title have come out a week after the initial problems to apologize. Through an entry on the game's Steam page where they apologize for the bad start of the game. They have highlighted that their "systems were crushed" by the flood of players who wanted to join the game as soon as it was launched.
Atlas developers apologize for initial game problems
The creators of the game have explained: “Between the intensity of the preparation for the launch of a massively multiplayer title and the need for all the new infrastructure to be ready for deployment, we let the schedule and the launch get away from what we wanted to offer. It's easy to lose sight of the big picture, which should start and end with communication with the players. "
Atlas has over 70% negative reviews on Steam, ranging from poor performance to the repetitive routine of getting resources. They wanted to make it very clear that they are working hard to solve "stability, connection and data problems." To improve everything, they are going to launch regular updates, which could be, you would say, or several times a day.
They wanted to make it clear that the initial problems were given by the server. While 'VIP' users and some media did enjoy the servers as soon as the servers were opened. This countered with the servers for the rest of the world, which failed to support a very ambitious open world and a large number of players who wanted to enter the game.
"We sincerely appreciate everyone's patience and support during this launch period and we intend to show our gratitude through frequent updates that resolve the issues that are important to you and improve Atlas in both the short and long term."
The development team has also revealed the Atlas Dev Kit, which will allow players to develop content and upload it to the Steam Workshop. This fix should be available on or before January 7.