Video Games

Overwatch 2 opens with user complaints and a possible DDoS attack

Yesterday was the day Overwatch 2 officially kicked off. With it, a huge rework of the game is introduced, which includes a change in the monetization system as it is free to play.

But the start of the game has been quite bumpy, as two storms have come together. The first, user complaints about what it costs to get a legendary skin, and the other service failures that have generated queues for hours.

A bad launch for Overwatch 2

First of all, let's go to the topic of the new monetization. With the removal of lootboxes, they have had to resort to battle passes and selling cosmetics outright to monetize the game. While they have introduced ways to get in-game currency natively and at no cost, they have calculated that you need to play and complete all the weekly challenges that give 60 coins every seven day cycle, for 32 weeks to get a legendary skin, which costs 1900 coins. It's, or pay 20 euros.

They would not count the coins that would be given with a battle pass, but those require participating in battle pass missions, which can have an irregular cadence or give nothing to free users. The lootbox system wasn't ideal, but Overwatch gave them very often and gave users a sense of advancement and reward. to play regularly.

On the other hand, it is that at the beginning of Overwatch 2, the servers were collapsed. It's not entirely clear if this is a DDoS attack or if Blizzard has underestimated the number of players that would return after this huge rework. Queues of about 50.000 people have been very common, which has made players have to wait about half an hour to access. It is believed that it could have been a DDoS attack because, in addition, several cases of service outages have been reported, which forced to go through virtual queues.

Very possibly the server problems will end up being solved and Blizzard may rethink the flow of rewards for users. But it is not a good sign if this was going to be the start of Overwatch 2, which had to recover the impact that the launch of the first installment had in 2016.

Source: Digital Trends

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Benjamin Rosa

Madrileño whose publishing career began in 2009. I love investigating curiosities that I later bring to you, readers, in articles. I studied photography, a skill that I use to create humorous photomontages.

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