Sega abandons NFTs in their games for the time being

The inclusion of NFTs are currently one of the most important and controversial topics in games. There are already games that are focused on play to earn, but they are not especially large games, and their inclusion in large titles is reduced to Rainbow Six Breakpoint, which has hardly generated sales.
Said to be the future of video games by some, but a scam by others. Many publishers have begun to explore the application of the NFTs in video games. One of them was SEGA, which had those plans, but has now backed down after the reaction of the fans.
SEGA for now, will not implement NFT in their games
At the beginning of last year, SEGA published its plans to start selling NFT. They then had plans to sequentially sell a large number of digital assets, such as launch-era visual art and background video and music used in games, as NFT content for a series of classic IPs that were developed for hardware. released by SEGA in the past and they are still very popular around the world. That is, selling NFTs of the extra content that they have been putting in many of the compilation titles that they have released over the years, with what is a way of remonetizing the art that they already have created.
SEGA CEO Haruki Satomi stated at a recent board meeting that they have a lot of things to carefully evaluate about their NFT plan right now. One of the points is to be able to mitigate the negative elements, to what extent they can introduce this within the Japanese regulations, what will be accepted and what will not by users.
He commented that if it is perceived as a simple gain of money, they will not proceed to its advance. This is not to say that SEGA has abandoned their plans with NFT, but rather that they want to reconvert them and do something with them beyond sale and resale, in addition to complying with the laws related to gambling.
Source: Kitguru



